Jump to content

Motives Engine: Difference between revisions

From BarkWiki
Created page with "The '''Motives Engine''' is a Sims-inspired simulation engine developed by Tony Bark. Although it borrows elements from all four games, the engine itself wholly unique in its implementation. The virtual machine, the part that makes modding and expansions possible, shares more in common with BarkVM and Second Life's LSL than The Sims. == Basil VM == Basil (BASIC Application Scripting for Item Logic) is the scripting language and virtual machine that functions. It opt..."
 
No edit summary
 
Line 2: Line 2:


== Basil VM ==
== Basil VM ==
Basil (BASIC Application Scripting for Item Logic) is the scripting language and virtual machine that functions. It optionally allows developers to extend an object's functionality beyond fixed motives.
Basil (BASIC Application Scripting for Item Logic) is the scripting language and virtual machine. It optionally allows developers to extend an object's functionality beyond fixed motives.


The VM uses JSON as an intermediate representation (IR) with a schema inspired by WebAssembly. Bark argued that he is just one person and JSON was provided for free with every language. He wasn't going to write an intermediate language if he didn't have to.
The VM uses JSON as an intermediate representation (IR) with a schema inspired by WebAssembly. Bark argued that he is just one person and that an intermediate language (IL) are technically two different concepts. Because JSON is provided for free with popular programming languages, he wasn't going to write another language if he didn't have to.

Latest revision as of 19:34, 3 August 2026

The Motives Engine is a Sims-inspired simulation engine developed by Tony Bark. Although it borrows elements from all four games, the engine itself wholly unique in its implementation. The virtual machine, the part that makes modding and expansions possible, shares more in common with BarkVM and Second Life's LSL than The Sims.

Basil VM[edit | edit source]

Basil (BASIC Application Scripting for Item Logic) is the scripting language and virtual machine. It optionally allows developers to extend an object's functionality beyond fixed motives.

The VM uses JSON as an intermediate representation (IR) with a schema inspired by WebAssembly. Bark argued that he is just one person and that an intermediate language (IL) are technically two different concepts. Because JSON is provided for free with popular programming languages, he wasn't going to write another language if he didn't have to.