Editing Motives Engine
Appearance
Revision as of 19:29, 3 August 2026 by Tonytins (talk | contribs) (Created page with "The '''Motives Engine''' is a Sims-inspired simulation engine developed by Tony Bark. Although it borrows elements from all four games, the engine itself wholly unique in its implementation. The virtual machine, the part that makes modding and expansions possible, shares more in common with BarkVM and Second Life's LSL than The Sims. == Basil VM == Basil (BASIC Application Scripting for Item Logic) is the scripting language and virtual machine that functions. It opt...")
Warning: You are editing an out-of-date revision of this page.
If you publish it, any changes made since this revision will be lost.
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
Retrieved from "https://wiki.tonybark.com/index.php?title=Motives_Engine"